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Gun Experiment

I went through Ahoy's Iconic Arms series recently. I'm not a gun buff, but the series is excellent, going over the history of each gun featured, and discussing the pros and cons, and how they translate mechanically into games.

I've been thinking a lot about player progression, and how difficult it is to make the player feel more powerful, and yet make things consistantly harder for them. In liniar, skill-based games, this isn't actually an issue, player progression is in the meta game of trying to get to a higher level or trying to finally beat that puzzle. In more nonliniar games though, often you have a character that becomes stronger as you play, and if you just have enemies getting slightly more strong than you, the game will feel flat.

This idea formed in my head of an arena shooter which allowed you to upgrade your weapon at the end of every level. Originally, there were two things you could upgrade, firing speed and bullet size, with the first being better for taking out swarms of small enemies, the latter being better for dealing with larger ones. The idea was that the number of each kind of enemy would increase steadily, and no matter what upgrade you buy each round, the overall difficulty would increase, making progression a matter of choosing the type of weapon you want to create.

The idea progressed from there, and today after work I decided to try putting together a prototype. This is currently just a little sandbox, but now the player has two guns, with 10 stats each. Right now you can adjust each of the stats to see how everything works.

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Starflier
Robin Gibson
Artist | Hobbyist | Digital Art
Canada
I want to take myself seriously as an artist, but I keep getting distracted by pictures of food and upside-down dogs :/
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:iconfistron:
Fistron Featured By Owner Jan 29, 2016  Hobbyist General Artist
Happy birthday,man.;)
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:iconstephdumas:
stephdumas Featured By Owner Nov 4, 2015
Thanks for the Llama badge :)
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:iconfistron:
Fistron Featured By Owner Oct 8, 2015  Hobbyist General Artist
Hi,man.Open my deviant and see my new drawling whom I maked.:)
Thanks.
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:iconfistron:
Fistron Featured By Owner Aug 13, 2015  Hobbyist General Artist
thanks for llama. :)
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:iconstarflier:
Starflier Featured By Owner Aug 21, 2015  Hobbyist Digital Artist
Welcome! Thanks for the favs!
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:iconiamastupidass:
Iamastupidass Featured By Owner Jul 3, 2015
HEY THANK YOU YOU FOR THE LLAMA
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:iconfickleplanet:
fickleplanet Featured By Owner Mar 24, 2015  Student Digital Artist
Thanks for the llama!
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:icondruakim:
Druakim Featured By Owner Mar 9, 2015  Professional General Artist
Thanks for the several Faves Robin! :)
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:iconstarflier:
Starflier Featured By Owner Mar 16, 2015  Hobbyist Digital Artist
You're welcome! They were well deserved ^^
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:iconlanetti16:
Lanetti16 Featured By Owner Mar 6, 2015  Hobbyist General Artist
Thank you for the llama : )
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